Character Matchups

Character Matchups

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Zhao on Twitter
Zhao on Twitter
Talvez não seja nada de novo, mas acabei me deparando com isso no training enquanto brincava com o Leo #GGST #GGST_LE pic.twitter.com/EGymKiOAds— Zhao (@zhaozero18) July 2, 2021
mario050987·twitter.com·
Zhao on Twitter
代替フロン on Twitter
代替フロン on Twitter
対ソル ライデンでキャンセルガンフレとブリンガー狩れる 多分フェイントも狩れる #ggst_le #PS4sharehttps://t.co/hG2vaOK9Gc pic.twitter.com/XobSOvwk5U— 代替フロン (@konnanimoai) July 2, 2021
mario050987·twitter.com·
代替フロン on Twitter
代替フロン on Twitter
代替フロン on Twitter
対ソル ライデンでキャンセルガンフレとブリンガー狩れる 多分フェイントも狩れる #ggst_le #PS4sharehttps://t.co/hG2vaOK9Gc pic.twitter.com/XobSOvwk5U— 代替フロン (@konnanimoai) July 2, 2021
mario050987·twitter.com·
代替フロン on Twitter
うき on Twitter
うき on Twitter
絶対決めてやる #PS4sharehttps://t.co/bl5w2MoEJY pic.twitter.com/fouNFwHv6Z— うき (@uki_0916) July 6, 2021
mario050987·twitter.com·
うき on Twitter
うき on Twitter
うき on Twitter
絶対決めてやる #PS4sharehttps://t.co/bl5w2MoEJY pic.twitter.com/fouNFwHv6Z— うき (@uki_0916) July 6, 2021
mario050987·twitter.com·
うき on Twitter
Stephen Tchaou on Twitter
Stephen Tchaou on Twitter
Don't really expect this to be that useful against Ram, but in backturn, you can buffer the parry on reaction to the super flash and then outprioritize it with a super when you realize that it's Calvados. Might be useful against other chars... #PS5Share #GuiltyGearStrive #GGST_LE pic.twitter.com/vREyqgQtfq— Stephen Tchaou (@bubbaex) July 5, 2021
mario050987·twitter.com·
Stephen Tchaou on Twitter
Stephen Tchaou on Twitter
Stephen Tchaou on Twitter
Don't really expect this to be that useful against Ram, but in backturn, you can buffer the parry on reaction to the super flash and then outprioritize it with a super when you realize that it's Calvados. Might be useful against other chars... #PS5Share #GuiltyGearStrive #GGST_LE pic.twitter.com/vREyqgQtfq— Stephen Tchaou (@bubbaex) July 5, 2021
mario050987·twitter.com·
Stephen Tchaou on Twitter
ろず on Twitter
ろず on Twitter
割り込まれてついイラっとしたので...ライド紫RCは夢あるよね~。#PS5Share, #GUILTYGEARSTRIVE #GGST_KY pic.twitter.com/dGIdcAwT5z— ろず (@roz_ky_GG) July 6, 2021
mario050987·twitter.com·
ろず on Twitter
「Guilty Gear Strive」Giovanna vs May - Punishing May's 3K
「Guilty Gear Strive」Giovanna vs May - Punishing May's 3K
A list of combos/methods Giovanna can use to punish May's 3K (after a successful block). Patch: 1.05 Balance Patch: 1.02 General notes: * The throw routes are useful for baiting and punishing bursts; people like to burst after `throw → (RC)` * If you really want to be burst safe, then `(confirm) → 632146HS` is your best bet Inputs: ~~~~~ Meterless ======== option 1: (dash) → 4/6D option 2: 2S → 5HS → 214K Half-meter ========= Mid-screen ------------------ option 1: 2S → 5HS → 214K → 66(RC) → (dash) → (dash) → c.S → 2HS → 214K → (charged) 5D option 2: (dash) → 6D → 66(RC) → c.S → 2HS → 236K → f.S → 5HS → 214K → (charged) 5D option 3: (dash) → 4D → 66(RC)* → c.S → 2HS → 236K* → c.S → 5HS → (charged) 5D option 4: 2S → 5HS → 632146HS Corner (Outside) -------------------------- option 1: 2S → 5HS → 632146HS Corner (Inside) ------------------------ option 1: 2S → 5HS → 632146HS option 2: 2S → 5HS → 214K → (RC) → (dash) → c.S → 2HS → 236K* → (charged) 5D option 3: (dash) → 4D → 22(RC) → c.S → 2HS → 236K* → c.S → 2HS → (charged) 5D Full-meter ======== Mid-screen ----------------- option 1: 2S → 5HS → 214K → 66(RC) → (dash) → (dash) → c.S → 2HS → 214K → 632146HS option 2: (dash) → 6D → 66(RC) → c.S → 2HS → 236K → f.S → 5HS → 214K → 632146HS Corner (Outside) -------------------------- option 1: 2S → 5HS → 632146HS Corner (Inside) ------------------------ option 1: 2S → 5HS → 214K → (RC) → (dash) → c.S → 2HS → 236K* → 632146HS option 2: (dash) → 4D → 22(RC) → c.S → 2HS → 236K* → c.S → 2HS → 632146HS Bonus ---------- bonus 1 - [corner (outside)]: (dash) → 6D → 22(RC) → c.S → 5HS → 236K → c.S → 5HS → 632146HS bonus 2 - [corner (outside)]: 2S → 5HS → 214K → 66(RC) → c.S → 2HS → 236K → 632146HS bonus 3 - [mid-screen]: 2S → 5HS → 214K → 66(RC) → c.S → (jc) → j.K → j.D → 66(RC) → c.S → 2HS → 236K → (charged) 5D *remember to revers inputs after crossing up #guiltygear #strive #giovanna #may
mario050987·youtube.com·
「Guilty Gear Strive」Giovanna vs May - Punishing May's 3K
「Guilty Gear Strive」Giovanna vs May - Punishing May's 3K
「Guilty Gear Strive」Giovanna vs May - Punishing May's 3K
A list of combos/methods Giovanna can use to punish May's 3K (after a successful block). Patch: 1.05 Balance Patch: 1.02 General notes: * The throw routes are useful for baiting and punishing bursts; people like to burst after `throw → (RC)` * If you really want to be burst safe, then `(confirm) → 632146HS` is your best bet Inputs: ~~~~~ Meterless ======== option 1: (dash) → 4/6D option 2: 2S → 5HS → 214K Half-meter ========= Mid-screen ------------------ option 1: 2S → 5HS → 214K → 66(RC) → (dash) → (dash) → c.S → 2HS → 214K → (charged) 5D option 2: (dash) → 6D → 66(RC) → c.S → 2HS → 236K → f.S → 5HS → 214K → (charged) 5D option 3: (dash) → 4D → 66(RC)* → c.S → 2HS → 236K* → c.S → 5HS → (charged) 5D option 4: 2S → 5HS → 632146HS Corner (Outside) -------------------------- option 1: 2S → 5HS → 632146HS Corner (Inside) ------------------------ option 1: 2S → 5HS → 632146HS option 2: 2S → 5HS → 214K → (RC) → (dash) → c.S → 2HS → 236K* → (charged) 5D option 3: (dash) → 4D → 22(RC) → c.S → 2HS → 236K* → c.S → 2HS → (charged) 5D Full-meter ======== Mid-screen ----------------- option 1: 2S → 5HS → 214K → 66(RC) → (dash) → (dash) → c.S → 2HS → 214K → 632146HS option 2: (dash) → 6D → 66(RC) → c.S → 2HS → 236K → f.S → 5HS → 214K → 632146HS Corner (Outside) -------------------------- option 1: 2S → 5HS → 632146HS Corner (Inside) ------------------------ option 1: 2S → 5HS → 214K → (RC) → (dash) → c.S → 2HS → 236K* → 632146HS option 2: (dash) → 4D → 22(RC) → c.S → 2HS → 236K* → c.S → 2HS → 632146HS Bonus ---------- bonus 1 - [corner (outside)]: (dash) → 6D → 22(RC) → c.S → 5HS → 236K → c.S → 5HS → 632146HS bonus 2 - [corner (outside)]: 2S → 5HS → 214K → 66(RC) → c.S → 2HS → 236K → 632146HS bonus 3 - [mid-screen]: 2S → 5HS → 214K → 66(RC) → c.S → (jc) → j.K → j.D → 66(RC) → c.S → 2HS → 236K → (charged) 5D *remember to revers inputs after crossing up #guiltygear #strive #giovanna #may
mario050987·youtube.com·
「Guilty Gear Strive」Giovanna vs May - Punishing May's 3K
Punk won 3 tournaments in 1 day... : Guilty Gear Strive
Punk won 3 tournaments in 1 day... : Guilty Gear Strive
PLEASE FOLLOW ME ON TWITTER AND TWITCH !!!! LIKE THE VIDEO IF YOU LIKE THE VIDEO AND SUBSCRIBE IF YOU LIKE MORE THAN ONE VIDEO! TWITTER: https://twitter.com/REDvsFantasy TWITCH: https://www.twitch.tv/redvsfantasy TIK TOK: https://www.tiktok.com/@redvsfantasy? ---------------------------------------------------- TAGS: #Punkdagod #Sol #GGStrive
mario050987·youtube.com·
Punk won 3 tournaments in 1 day... : Guilty Gear Strive
Punishing Sol Badguy's BEST pressure tools (f.S, 5K, 6S, 5H, etc...) | Guilty Gear -Strive
Punishing Sol Badguy's BEST pressure tools (f.S, 5K, 6S, 5H, etc...) | Guilty Gear -Strive
Some people would lead you to believe that there is "one weird trick" for dealing with Sol's offense, but in reality is often more complicated than "Just 6P it, bro". However, there are some tricks that I'm sure are not common knowledge, such as the ability to throw Sol out of 6S's startup, or punishing Bandit Bringer with a throw as well. You need to make it a challenge for him to get out his unga bunga ridiculous damage. #GGStrive #Sol #Guide
mario050987·youtu.be·
Punishing Sol Badguy's BEST pressure tools (f.S, 5K, 6S, 5H, etc...) | Guilty Gear -Strive
The weakness of Fuujin and it's followups. Fuujin Counterplay Guide: Guilty Gear Strive.
The weakness of Fuujin and it's followups. Fuujin Counterplay Guide: Guilty Gear Strive.
This guide is going to highlight the innate weakness of Fuujin and it's followups, and give a comprehensive lesson on how to start defending against Anji's who try to enforce offense and "mixup" with Fuujin. This guide will break down Fuujin itself, the followups, and how with a little practice in training mode you can completely stop getting opened up by Fuujin followups and how you can start heavily punishing Anji's who rely on them for offense. This was an incredibly important guide for me to make as I feel like right now Anji players are getting away with far too much use of Fuujin followups on block when they don't have meter to make it valid. This is honestly much more of an Anti-Anji guide than anything, but it will be an important watch for Anji players too as understanding weaknesses in your kit and understanding that trying to rely on offense and mixup that can be easily shut down with a little knowledge is not going to be good for long term success. I hope this helps *everyone* watching improve their game and gives a better understanding of how a little practice with a training dummy can make a matchup a hell of a lot easier to deal with. If you like stop by my stream for Guilty Gear and other shenanigans: https://twitch.tv/Klaige Frame Data for each move on block: Fuujin (no followup) -16 Shin Ichishiki (fan needles) +4 Hop -12 Nagiha -7 Rin -16 Chapters: 0:00 Intro 2:00 Information on Fuujin as a standalone move 3:20 Fuujin on block and the window for delaying followups 5:25 The four followup options after Fuujin is blocked 7:45 Nagiha 10:30 Shin, Ichishiki (Fan Needles) 14:41 Hop 17:37 Rin 20:10 Summary of all the options 21:20 How to defend all the followups at once with no meter or no reversals 30:47 How DP's blow up Fuujin Followups. 34:58 How 50% meter blows up Fuujin Followups with Overdrives. 37:40 Final Summary and Putting it all together. 44:00 Outro
mario050987·youtube.com·
The weakness of Fuujin and it's followups. Fuujin Counterplay Guide: Guilty Gear Strive.