You get the super fast, curseless 214S tracking from guard break shot into super focus. Super reliable neutral strat for when you don't have space or resources to start zoning. Thanks @SuperDEBico for the idea #GGST_HC #GGST_HA pic.twitter.com/1YgEFB2IoZ— RR | Ajax Fidelity (@AjaxFidelity) December 27, 2021
#GGST_HA Steady aim is randomly really buggy... I have no idea why I got locked into stance here. Pressing fire or any of the buttons that would cancel it got locked out... pic.twitter.com/ZBWs9h3k5p— Rikir (@Al_Rikir) December 27, 2021
Let's say I corner you with 100 meter and you press at the wrong time. OwO
The string is a bit rough of on the thumb, but it's 100% realistic for a match.
Shout outs to Deb for inspiration.
Source: https://twitter.com/superdebico/status/1474209813781524481?s=21
clean hit steady aim > concentration super is so advantageous, it enables u to do a gapless dash up 5d even on FD. considering how much risc u build going into the super if they dont fd and how it can cover 5ds range problem, its super strong and 100% worth implementing #GGST_HA pic.twitter.com/VozPSOSX0R— DEB (@SuperDEBico) December 26, 2021
231 dmg, full screen carry, meter positive, pretty much no resources lost... this character actually scares me #GGST_HA pic.twitter.com/wqb3HK8IO6— 🤍Harmony🖤 (@harmoney_fgc) December 26, 2021
some of the most common hc counterplay advice i see is "try to throw between 5k 6k" - which is actually pretty bad advice. 5k 6k is a 3f gap, so you can throw it, but 5k 6s is actually a 1f gap. there's no real disadvantage to using 5k 6s other than it's not a low pic.twitter.com/qMeVzyh0um— DEB (@SuperDEBico) December 25, 2021
#GGST_HA Bug with steady aim. If he takes steady aim while an opponent is swapping sides he loses the ability to perform any cancels (22P, 214S, etc) until he PRCS or firesa shot. pic.twitter.com/OjREs9uiaB— Rikir (@Al_Rikir) December 25, 2021
with concentration super, you can run 5H-214S~H clean hit pressure to build hella risc. reloading 1 bullet after makes your string gapless, and 2 will frame trap 3f normals. this can do about 40% chip + fill 100 risc if u focus on unloading all ur bullets + they don't FD #GGST_HC pic.twitter.com/q6W8eK62sy— DEB (@SuperDEBico) December 23, 2021
#GGST_HA Just learned about steady aim locking on during blockstun. I cant wait to start doing this in a real match. pic.twitter.com/IJozFKQI85— MajorPeaches (@PeachesMajor) December 24, 2021
#GGST_HA actually just a 30 second blockstring lmao and I messed up.While not everything in this clip is perfect by any stretch, this does prove that doing normal focus before going into this has some fucked up potential and is totally possible in a match. pic.twitter.com/Kw93sMGnwp— Unluckythirteen (@unlucky13irteen) December 24, 2021
#GGST_HA With double reloading and a focus beforehand, you have enough juice to build 50 tension on block and continue with super focus. Everything in this clip is a frame trap or a true blockstring assuming my execution is sound. You can just throw after any of the GBs. pic.twitter.com/FzlHULal2E— Unluckythirteen (@unlucky13irteen) December 24, 2021
#GGST_HA Continuing on from this. Never thought to double reload!Even without super focus, just doing it twice builds hella meter and cranks risc. If they get CH after the second one and you go for a route that conserves resources, they still die. https://t.co/EYe3582mQn pic.twitter.com/3UKUyzRQSG— Unluckythirteen (@unlucky13irteen) December 24, 2021
[Guilty Gear Strive] Extremely Vicious Setups! Keep attacking without breaking the wall [KAZUNOKO]
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Defeat your opponents by combos that utilize the wall stick system.
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HAPPY CHAOS Mid-Screen Combos When You Have NO BULLETS (shorts)
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【GGST】Happy Chaos Combo video 50-75% dmg - my Hands hurt lmao【Guilty Gear Strive】
【GGST】Happy Chaos Combo video 50-75% dmg my Hands hurt lmao【Guilty Gear Strive】
my Hands hurt lmao
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